/* 
 * File:   Events.hpp
 * Author: jcdenton
 *
 * Created on July 2, 2010, 2:15 PM
 */

#ifndef _EVENTS_HPP
#define	_EVENTS_HPP

#include "GameObject.hpp"
#include "Enums.hpp"

struct MoveEvent
{
    GameObject* _source;
    float _x;
    float _y;
};

struct GameLogicEvent
{
    GameObject* _source;
    enum TypeEvent _typeEvent;
};


#endif	/* _EVENTS_HPP */

